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Planet coaster trash bins
Planet coaster trash bins






Thankfully, that restriction does not apply to shops and buildings, and taking the time to customize them is an area where Planet Coaster really shines. The only annoyance in that after building rides, you have to properly test them out before you open them, which you can’t do when the game is paused, and keeping the park open while you’re still in the planning stage is a bit silly. But we all now Sandbox Mode is the big draw here for those who’ve always dreamed of being the architects of their own parks (or Challenge for those who want to try doing so with a set amount of money, unlocking more rides and attractions as you progress), and it is quite a blast indeed to just go nuts and work on building the craziest stuff you can. Not exactly that deep, but shooting for the gold star is indeed highly enjoyable, and can be a bit challenging indeed. Career Mode is pretty standard, where you have various pre-built parks to work with that you can build on and alter, attempting to earn bronze, silver, and gold stars through various goals such as building a set number of rides, attracting a certain amount of customers, bringing up the scenery level to a particular amount, and others. In terms of gameplay modes, you have your Career, Sandbox, and Challenge options. Even the act of creating your own coaster is easy to figure out, but the real challenge is in making sure it’s attractive to your customers (and I don’t care if the one I made has an 8 out of 10 fear rating that scares away crowds, I stand by my baby, dammit). Make sure to keep janitors hired to take care of overflowing trash bins, check each customer’s needs (with each one having their own unique appearance and name) and see what you can do for them or what kinds of facilities you can use more of, pay for research into new ride ideas and marketing strategies to attract certain demographics, et cetera. The simulation aspects are simple, yet effective. The interface is also easy to navigate, allowing you to check up on your park’s various stats or browse various bits of scenery for purchase quite easily. Being able to rotate and place buildings and rides is quite simple, as is clicking on each guest and structure to view their statistics. Thankfully, the game’s controls are easy to figure out, and simple to use. And as someone who’s already a bit peeved by the decreasing amount of written walkthroughs and FAQs in favor of fifteen-minute videos that I have to wade through instead of simply hitting Ctrl-F, that did irk me a bit, although it arguably is just a minor gripe to others at best.

planet coaster trash bins

Instead, the tutorial link on the main screen actually leads out of the game and to the game’s official YouTube page, consisting of a set of tutorial videos. Not even one explaining how the controls work.

planet coaster trash bins

Immediately after beginning the game, you’re told to customize your avatar, place it on a globe to indicate your headquarters, then jump straight into the swing of things…and right off the bat, this leads one to address what felt like a pretty major flaw with Planet Coaster, and that is the lack of even a basic tutorial. And in that regard, Frontier Developments’ Planet Coaster is pretty much a success.

#Planet coaster trash bins simulator

The answer? You just create the most entertaining simulator you can think of. So know that we’ve been given such a large amount of features to work with, how do you create the next level in amusement park simulators such as these? And as various sequels and theme park simulators have come and gone over the years, things became more advanced, and our ideas became a reality in various ways. It was intense, but we all had ideas on how it everything could still be improved, like being able to ride the coasters we built. Sure, we had Theme Park before then, but this took things to the next level, allowing you to craft your own coasters and manage your park in even greater detail. I still remember the original feeling glee gamers had when the first RollerCoaster Tycoon game came out in 1999.






Planet coaster trash bins